Digital art
By: Christiane Paul.
Edition: 2nd ed.
Series: World of art; World of art
Publisher: Thames & Hudson
Published: 2008
Place of publication: London; New York
Language: eng
Number of pages: 256
ISBN-13: 9780500203989
Subjects: Digital art; Art and technology
Description: Digital technology has revolutionized the way we produce and experience art today. Not only have traditional forms of art such as printing, painting, photography and sculpture been transformed by digital techniques and media, but entirely new forms such as net art, software art, digital installation and virtual reality have emerged as recognized artistic practices. Christiane Paul surveys the developments in digital art from its appearance in the 1980s to the present days, and looks ahead to what the future may hold. Drawing a distinction between work that uses digital technology as a tool to produce traditional forms and work that uses it as a medium to create new types of art, she discusses the key artists and works. The book explores themes addressed and raised by the art, such as viewer interaction, artificial life and intelligence, political and social activism, networks and telepresence, as well as issues such as the collection, presentation and preservation of digital art. This revised and expanded edition investigates key areas of digital art practice that have gained in prominence in recent years, including the emergence and impact of mobile and site-specific media, social networking and virtual worlds such as Second Life.
Notes: Previous ed.: 2003.

Includes bibliographical references (p. 250-251) and index.
Table of contents: title: Introduction : A short history of technology and art ; The presentation, collection, and preservation of digital art; title: 1. Digital technologies as a tool : Digital imaging: photography and print ; Sculpture; title: 2. Digital technologies as a medium : Forms of digital art ; Installation ; Film, video, and animation ; Internet art and nomadic networks ; Software art ; Virtual reality and augmented reality ; Sound and music; title: 3. Themes in digital art : Artificial life ; Artificial intelligence and intelligent agents ; Telepresence, telematics, and telerobotics ; Body and identity ; Databases, data visualization, and mapping ; Beyond the book: text and narrative environments ; Gaming ; Tactical media, activism, and hacktivism ; Technologies of the future ; Mobile and locative media ; Social networking ; The next generation of virtual worlds; title: Glossary; title: Artists' websites and online art projects; title: Digital arts organizations and networks, museums, and galleries; title: Digital art festivals; title: Select new media art exhibitions.