Learning OpenGL ES for iOS
Subtitle: a hands-on guide to modern 3D graphics programming
By: Erik M. Buck
Published: 2013
Language: eng
ISBN-13: 9780321741837
Subjects: Computer graphics; IPhone (Smartphone); Computer programs; OpenGL; Programming; IPad (Computer); Mobile computing; Three-dimensional display systems
Notes: Includes index.
Table of contents: title: Using modern mobile graphics hardware; title: Making the hardware work for you; title: Textures; title: Shedding some light; title: Changing your point of view; title: Animation; title: Loading and using models; title: Special effects; title: Optimization; title: Terrain and picking; title: Math cheat sheet; title: Putting it all together.