Training and collaboration with virtual worlds
Subtitle: how to create cost-saving, efficient and engaging programs
By: by Alex Heiphetz and Gary Woodill
Contributors: Woodill, Gary
Publisher: McGraw-Hill
Published: 2010
Place of publication: New York
Language: eng
ISBN-13: 9780071628020
Notes: Includes bibliographical references.
Table of contents: title: Virtual worlds: what's in it for the corporate world?; title: Enterprise applications of virtual worlds; title: Virtual worlds: selecting the best; title: Linden Lab and Second Life in their own words: enterprise-related developments and future plans; title: Deploying a corporate training program in Second Life; title: First steps in a virtual world: synchronous training and lectures; title: Teaching complex concepts in a new way: the Michelin Group case study; title: Teamwork and leadership in virtual worlds; title: Doing it asynchronously: training simulations in Second Life; title: Procedural training in Second Life: University of Kansas Medical Center case study; title: Recruiting and new hire orientation: TMP Worldwide, EMC Corporation and IBM case studies; title: Enterprise collaboration: the virtual world application; title: The future of employee training in virtual worlds.