Level of Detail for 3D Graphics
Edition: 1st edition
Series: The Morgan Kaufmann Series in Computer Graphics and Geometric Modeling
Publisher: Morgan Kaufmann
Published: July 22, 2002
Language: eng
Format: Hardcover
Number of pages: 432
ISBN-13: 9781558608382
Subjects: Image processing: graphics (static images); Information Storage & Retrieval; Computer Graphics - Design; Microcomputer Graphics; Three-dimensional display syst; Computers; Computers - Desktop Publishing; Computer Books: Desktop Publish; Computer Graphics - General; Computers / Information Storage & Retrieval; Three-dimensional display systems; Computer graphics
First sentence: Practitioners of computer graphics have always struggled with the tradeoff between complexity and performance.
Table of contents: title: Introduction; title: Mesh Simplification; title: Simplification Error Metrics; title: Run-Time Frameworks; title: A Catalog of Useful Algorithms; title: Gaming Optimizations; title: Terrain Level of Detail; title: Perceptual Issues; title: Measuring Visual Fidelity; title: Temporal Detail