Game engines and production
Contributors: Busby, Jason; Co, Phil
Publisher: Pearson Custom Publishing; Pearson Education
Published: 2006
Place of publication: Boston, MA
Language: eng
Number of pages: 870
ISBN-13: 9780536355454; 9780536357120
Subjects: Computer games; Programming; Algorithms; Design; Computer adventure games; Unreal ED (Computer file)
Notes: Title on CD-ROM: Game engines and production media files.

"Taken from: Core techniques and algorithms in game programming by Daniel Sánchez-Crespo Dalmau, Mastering unreal technology: the art of level design by Jason Busby, Zak Parrish, and Joel Van Eenwyk, Level design for games: creating compelling game experiences by Phil Co."

Includes bibliographical references index.