The pleasures of computer gaming
Subtitle: essays on cultural history, theory, and aesthetics
By: edited by Melanie Swalwell and Jason Wilson.
Contributors: Swalwell, Melanie, 1972-; Wilson, Jason, 1974-
Publisher: McFarland & Co.
Published: 2008
Place of publication: Jefferson, N.C
Language: eng
Number of pages: 197
ISBN-13: 9780786435951
Subjects: Computer games -- Social aspects; Video games -- Social aspects
Description: "This collection of essays situates the digital gaming phenomenon alongside broader debates in cultural and media studies. Contributors to this volume maintain that computer games are not simply toys, but rather circulate as commodities, new media technologies, and items of visual culture that are embedded in complex social practices"--Provided by publisher.
Notes: Includes bibliographical references and index.