2D unity
Subtitle: make awesome games on a shoestring budget
By: by Jeff W. Murray
Publisher: No Starch Press
Published: 2015
Place of publication: San Francisco
Language: eng
Number of pages: 312
ISBN-13: 9781593277017
Subjects: Authorship; Video games; Design; Unity (Electronic resource)
Description: "An introduction to making 2D games using the development platform Unity. Each chapter features hands-on projects and step-by-step instructions for core processes like importing images, organizing project files, and using the visual Scene editor. Topics include drawing pixel art, designing tile-based levels, and introductory game programming in C#. Covers Unity 5"--
Notes: Includes index.
Table of contents: title: Getting started in Unity; title: Graphics for your games; title: Using Unity to animate 2D sprites; title: Introduction to programming; title: Programming player controls and physics; title: Introduction to Unity's user interface system; title: Building a tile-based level system; title: Making a platform game; title: Enemies and coins; title: Build in-game HUD.