Playful design
Subtitle: creating game experiences in everyday interfaces
By: John Ferrara
Publisher: Rosenfeld Media
Published: 2012
Place of publication: Brooklyn
Language: eng
Number of pages: 245
ISBN-13: 9781933820149
Subjects: Computer games; Programming; Design
Notes: Why we should care about games --  Understanding games -- Elements of player experience -- Player motivations -- Ten tips for building a better game -- Developing a game concept -- Creating game prototypes -- Playtesting -- Behavioral tools -- Rewards in games -- Games for action -- Games for learning -- Games for persuasion -- How games are changing.