Daenks/Meridian59_103 — pull request #819 by GarOfMeridian (2014-12-31 21:57:25+00:00)
Title: Daily quests & Quest chains

This creates:

* A bounty book that holds active bounty quests.
You can look at it to read quest descriptions.

* A new type of timed quest with very simple
parameters and easy implementation.

* A quest string for gaining health up to 100,
and for getting spell levels up to 5. Each
quest also comes with information and
appropriate rewards that will help guide
players and provide some lore. Rewards are
training points, experience, money, a rose,
a circlet, and an unmarked herald shield
for various milestones.

The general idea of these quests is two-fold: one, new players will have two non-timed quest chains that will guide them on where to go. Two, a player can have up to three quests total in his book. This book will hold random timed missions. These missions will act in the same manner as training points do now: log in every so often and get a bunch of new missions. Kill a Mutant Ant and get 10 experience points? Don't mind if I do. Kill a Ghost and get 1000 shillings? No thanks. I'll log on again later. Getting the quests themselves are like little potential rewards every time you log on, and they can serve as alternate advancement over time if you only do the best ones for your needs.