LeagueSharp/LeagueSharpCommon — pull request #149 by metaphorce (2014-12-31 19:16:04+00:00)
Title: Fixed UpdateModel header

The 0x1A header gets received twice when a model update happens (Orianna for instance). The network ID's in 0x1A also don't match the player network ID whereas 0x17 gets received only once and the network ID's match up.