cocos2d/cocos2d-x — pull request #9718 by darkdukey (2014-12-30 21:41:08+00:00)
Title: Disable write to depth buffer for transparent objects

* Disable writing to depth buffer for transparent and 2D objects
* Depth test will be added later with some performance test
* A better solution is still under development
* [Fantasy Warrior](https://github.com/darkdukey/FantasyWarrior3D/tree/originalCocos) should be rendering correctly with unmodified engine