OpenDungeons/OpenDungeons — pull request #405 by hwoarangmy (2014-12-29 21:01:52+00:00)
Title: Several fixes/improvements

I think 6f2b8f3 fixes the segfault seen by @akien-mga during our lan (AFAIK, it's the only place calling Ogre::AnimationState::addTime from ODClient::processOneClientSocketMessage).