okamstudio/godot — pull request #1064 by leezh (2014-12-27 16:55:55+00:00)
Title: MinGW linker command too long

When building on MinGW, godot would fail to link as the command line SCons passes is too long. This was where I tracked down the error and its fix: http://www.scons.org/wiki/LongCmdLinesOnWin32

I haven't tested it outside MinGW, so you'd need to check if it doesn't break the build on MSVC.