aoblet/mncrft — pull request #14 by MGoyheneche (2014-12-24 18:47:53+00:00)
Title: Wip/texturing cube

Working well with CubeDirt and CubeSand.

TODO: clean code

Do we have to unbind the vao and rebind it?
file: testCubeGLInstancedRendering.cpp
line: 131

I will check after LE FOIE GRAS!