UristMcStation/UristMcStation — pull request #179 by RBMNT (2014-12-24 00:48:19+00:00)
Title: Redid maintenance areas and made various improvements

Major Changes:
Remapped every single fucking maintenance tunnel by hand. Now they are "accurate" and "correctly named".
Replaced every instance of /area with /area/space.

Minor Changes:
Fix: Phoron filter in waste loop now filtering Phoron. (127, 69, 1)
Fix: Renamed the unnamed confession booth door to "Confession Booth (Sinner)". (157, 143, 1)
Fix: A conveyor belt in disposals was facing the wrong way. (76, 62, 1)
Added: /area/maintenance/dormitory.
Added: /area/maintenance/escape.
Added: Wardens office now has an APC.
Removed: /area/maintenance/[fp, fs, ap, & as]maint2.
Improvement: Separated Warden's office from Armory.
Improvement: Maintenance areas near the Escape Shuttle Hallway have been properly mapped.
Improvement: Maintenance areas near the Dormitories have been properly mapped.
Improvement: Added more doors to the main halls in various locations.
Improvement: Small change to the party room, added more cups and made walls better.
Improvement: Moved a security camera in toxins to allow the AI to see the mix chamber. (218, 117, 1)
Improvement: Added an air alarm, scrubber, and vent to the Blueshield's office. (143, 165, 1) & (147, 165, 1)
Improvement: Added an air alarm, scrubber, and vent to the toxins launch room. (224, 120, 1) & (226, 120, 1)
Improvement: Added lights to the confession booths. Let there be light! (158, 143, 1) & (158, 141, 1)

Alright. This is my first time doing this, forgive me if I've done something wrong. Feel free to give me advice so I can improve.