CleverRaven/Cataclysm-DDA — pull request #10595 by Coolthulhu (2014-12-22 13:10:36+00:00)
Title: Prevent positive hp at death from reinforcing corpses

Monsters dying with positive hp would drop reinforced corpses, usually too reinforced (ie. too low damage) to have "reinforced" in name. Added "buggy" to name of over-reinforced items to prevent similar bugs staying undetected in the future.

Positive hp death can happen when debugging or when something drowns/airdrowns.