hrydgard/ppsspp — pull request #7196 by unknownbrackets (2014-12-19 06:21:05+00:00)
Title: dx9: Compensate for viewport w/h adjustments

Fixes text in Final Fantasy 4, world map in Star Ocean, etc.

This was a pain. I don't think I did it in the most optimal way...

I guess we should do something similar for depth? Well, that possibly in GLES too.

-[Unknown]