mono/MonoGame — pull request #3285 by Nezz (2014-12-17 15:41:43+00:00)
Title: Fixed character region parsing in FontDescription

First off, the default ASCII characters were always included.

Second, the CharacterRegion was ignored due to incorrect deserialization.
Example:
```

32
127

```
This was deserialized as "add characters from `3` to `1`, which added nothing.

Thanks to these two mistakes the character region was always 32-126.