DarkstarProject/darkstar — pull request #669 by korietsu (2014-12-16 02:58:18+00:00)
Title: Implement Zdei Family

Zdei Patch Rev 1.0.17

Added
-	Reactor Cool

o	Undispellable Ice spikes and Defense Boost

o	Used in Any Form

-	Static Filament

o	Usable only in Bar Form (AnimationSub() == 2)

o	Blinkable 1-2 Hit Cone Stun

-	Decayed Filament

o	Usable only in Bar Form (AnimationSub() == 2)

o	Blinkable 1-2 hit AoE Poison

-	Reactor Overload

o	Usable only in Ring Form (AnimationSub() == 3)

o	Blinkable 1-3 hit AoE Silence.

-	Reactor Overheat

o	Usable only in Ring Form (AnimationSub() == 3)

o	Blinkable 1-3 hit AoE Plague.

-	Zdei Logic

o	Added Eo’Zdei

	Animation change every 15-45 seconds

	Does not change form to previous form

	Has 4 forms

•	0, Pot Form, Big Eye Facing Target

•	1, Pot Form, Small Eye Facing Target

•	2, Bar Form

•	3, Ring Form

o	Added Aw’Zdei

	Animation change every 15-45 seconds

	Does not change form to previous form

	Has 4 forms

•	0, Pot Form, Big Eye Facing Target

•	1, Pot Form, Small Eye Facing Target

•	2, Bar Form

•	3, Ring Form

Modified

-	Optic Induration

o	Set to only use in Pot Form, per BGWiki

-	Updated mob_skills.sql to enable Reactor Cool

References

http://www.bg-wiki.com/bg/Category:Zdei

http://wiki.ffxiclopedia.org/wiki/Category%3AZdei

Server Boot Test Script, + zone and engaging mob.

http://pastebin.com/ux1vv9bb