KoffeinFlummi/AGM — pull request #1742 by esteldunedain (2014-12-14 15:49:40+00:00)
Title: Fix #1732.

Split the drag computation of properly configured projectiles (A), with correct airFriction, from anomalous ones (B):
- For (A): Compute total drag based on aparent wind for higher accuracy
- For (B): Use simpler formula to estimate only wind drag.