GSP362DeVryNov2014/TheTraveler — pull request #65 by jajav33 (2014-12-06 18:05:08+00:00)
Title: Integrated GUIMapEvent Complete.

integration is complete. All GUI events are under GameObject.GUIMapEventSprite.

I did find two issues:

1. I think map events are getting passed over to the same player every
time. Player 2. please verify.

2. if player lands on a resource tile in the first role of the game, the
map event does not pick up Resource.