Daenks/Meridian59_103 — pull request #774 by skittles1 (2014-12-06 12:47:24+00:00)
Title: Increase improvement rates for attack spells.

Forum thread: http://openmeridian.org/forums/index.php/topic,339.0.html

Current rates:

Blast of fire: viChance_To_Increase = 5
Explosive frost: viChance_To_Increase = 5
Illusionary wounds: viChance_To_Increase = 10 (uses atakspel.kod)
Shocking fury: viChance_To_Increase = 5
Splash of acid: viChance_To_Increase = 5
Vampiric drain: viChance_To_Increase = 10
Fireball: viChance_To_Increase = 7 (boltspel.kod)
Lightning bolt: viChance_To_Increase = 7 (boltspel.kod)
Earthquake: viChance_to_increase = 10
Ice Nova: viChance_to_increase = 15 (not available yet)

Suggested rates:

Blast of fire: viChance_To_Increase = 15
Explosive frost: viChance_To_Increase = 15
Illusionary wounds: viChance_To_Increase = 20 (uses atakspel.kod)
Shocking fury: viChance_To_Increase = 20
Splash of acid: viChance_To_Increase = 15
Vampiric drain: viChance_To_Increase = 20
Fireball: viChance_To_Increase = 20 (boltspel.kod)
Lightning bolt: viChance_To_Increase = 15
Earthquake: viChance_to_increase = 15
Ice Nova: viChance_to_increase = 15 (not available yet)