ParadiseSS13/Paradise — pull request #34 by Fox-McCloud (2014-12-03 23:49:44+00:00)
Title: Production tweaks

-Halved the glass cost of all circuit boards
-decreases the cost of ammunition
-Decreased the metal cost of robots
-Decrease the cost of a lot of mechs
-Adjust the cost of some R&D items (notably stun shells, advanced energy gun and crossbow)
-Nerfs telecomm equipment and boards; they'll no longer be a goldmine of tech levels
-re-added diamond requirement on Gygax parts (needed since its a combat mech, once again)
-Durand now requires phasic scanning module and super capacitor (instead of advanced scanning and advanced capacitor)
-Nerfs the Phazon; step_in increased and max equipment slots reduce.
-Riply now has much better armor and a chance to deflect attacks
-Mech fire extinguisher capacity increased from 200 to 1000
-Mech sleeper no longer automatically puts people to sleep when it picks them up
-Plasma generator shouldn't burn through plasma like no tomorrow now
-Clusterbang launcher can now be reloaded, but the cost has been dramatically increased, the shots between reloading is now 3 instead of 6, and the energy cost to reload it is very very high.
-Fixes a number of food recipes so they no longer call for the non-existent flour reagent
-Adds the fart sound to the fart emote (so help me if you guys abuse this, it will get removed quicker than you can type *scream)