EQEmu/Server — pull request #309 by KayenEQ (2014-12-04 07:42:39+00:00)
Title: Max Range attack calculation fix.

Ranged attacks will now much more accurately calculate max distance server side
via accounting for differences in attacker/target size. This
fixes a very common issue of player hitting range attack and
nothing happening due to server improperly calculating
max range.