Final-Parsec/ParallelA — pull request #1 by danksalot (2014-11-30 07:53:22+00:00)
Title: Updated Heuristic method in PathfindingTread.cs

Old method is intact, but commented out. See what you think - we may save some time this way and should get the same results.

I also added a constant for the HEURISTIC_MULTIPLIER.