ZomgPonies/Paradise — pull request #526 by Fox-McCloud (2014-11-26 06:55:44+00:00)
Title: Ai pda reagents etc

-AI will no longer randomly intercept PDA messages
-Ghosts can no longer see PDA messages (Admins can still investigate your PDAs though!)
-For uplinks, the 5 EMP grenades kit has been replaced with an EMP Kit--this kit has 2 EMP grenades, an EMP implant (2 uses), and an EMP flashlight (4 initial uses, but recharges).
-Camera bug has been commented out until I or someone else ports TG's camera bug (more cohesive system+unit)
-Implemented Syndicate Cigs--pack of cigs that are infused with Doctor's Delight (more on that later!)
-Syndicate Kits have been reworked now that traitor item porting is largely finished.
-Removed the CentComm encryption key and replaced it with the Syndi encryption key; it allows you to listen to all channels and speak on the encrypted Syndicate channel
-Gave the RD Tech storage access (not a buff; just an oversight--he was supposed to have this, and didn't)
-Changed the autolathe; quite a few really good items were freely available on the autolathe (such as lethal shotgun shells); these all require hacking now, as it originally was.
-Fixed toy dual-swords reflecting laser and energy shots (hilarious, but broken =p)
-upped the bluespace requirement for "maximum science" from 4 to 6.
-fixed smoking pipes not processing reagents
-auto-injectors can be emagged to use them repeatedly instead of just once.
-CMO's hypospray starts out with Doctor's Delight now (again, more on this later!)

Reagent Changes
-Return of Doctor's Delight as an all-purpose healing chem and not just an anti-tox (the recipe has been restored to its original form, as well)
-Return of Cryox and Clonex to their original states
-Added a reagent that heals ear damage
-"Nothing" and "Silencer" will now heal the mime
-"Banana Juice" and "Banana Honk" will now heal the clown
-Slightly increased the rate at with Chloral-Hydrate depletes (ie: nerf as it won't last as long).
-Pepper spray has been nerfed; it will still be incredibly effective at knocking people out, but won't stun them for an eternity when it does.