CleverRaven/Cataclysm-DDA — pull request #10182 by 50301a (2014-11-25 02:33:31+00:00)
Title: Reload time lose effect when it less than 200

If reload time of a gun is below 200 after calculation,it still cost player two turns to reload.
This also works on those RELOAD_ONE guns and each cartridge inserted will cost two turns.