Daenks/Meridian59_103 — pull request #741 by skittles1 (2014-11-24 05:33:54+00:00)
Title: Set NPCs permanently in STATE_WAIT (disable move/chase timer).

No more move timers, since they don't need to move, acquire targets or heal. Was unnecessary overhead having ~120 NPCs with timers going off 3 times a second.

NOTE: if a fighting NPC is ever made, don't make it a child of these classes (or edit these superclasses as necessary).