aduros/flambe — pull request #304 by modjke (2014-11-19 12:24:21+00:00)
Title: Conditionals for disabling smoothing & texture filtering

So now you can turn off smoothing / anti-aliasing / filtering (sets it to nearest) individually for each platform.

-D flambe_webgl_force_nearest
-D flambe_stage3d_force_nearest
-D flambe_canvas_disable_smoothing

Take into account that with

-D flambe_webgl_force_nearest

flambe will ignore

-D flambe_webgl_enable_mipmapping
-D flambe_webgl_enable_linear