cocos2d/cocos2d-swift — pull request #1064 by NickyWeber (2014-11-11 10:34:54+00:00)
Title: Bugfixes for packages

* Loading packages did not take effect before startScene was called on iOS.
* Saving packages on iOS was triggerd in the wrong place. Packages now saved when app enter background.
* Packages default insallation folder now working for mac targets.