Hypermaze/Hypermaze — pull request #5 by Vuzi (2014-11-09 16:27:58+00:00)
Title: Add a new mode for the djikstra , and first draft of the game in tests3.html

For now, the pawn move by 1 node each turn even if the node has a value > 0, but the node's value is counted in the calculation. This can cause some bugs or strange behaviour. Also, static pawn are not blocking element at the moment.