GameEngineKoblenz/GeKo — pull request #23 by MarcelBock (2014-11-09 20:49:36+00:00)
Title: Complete Scenegraph Overhaul

Cleaned up the comments, now everything in .h-files
Added a camera-class, just for test cases, non final
Added a Buffer.h Class, deleted the buffer.hpp class, but everything
works fine,I rewrite the necessary methods, so everything will work as before!
Now the Scenegraph can be rendered directly in the while loop