helix-toolkit/helix-toolkit — pull request #75 by ikeough (2014-11-06 18:16:05+00:00)
Title: Point rendering.

This pull request adds basic point rendering to Helix3D using SharpDX. The PointGeometryModel3D object can now be added to your xaml and and bound to a collection of PointGeometry3D objects. An additional rendering technique, RenderPoints has been added and the shader Points.fx has been compiled into _default.bfx. Currently, point rendering renders points black by default with a fixed size of 4 pixels square.

This is in response to #71.