AnalyticalGraphicsInc/cesium — pull request #2249 by mramato (2014-11-04 14:41:11+00:00)
Title: Remove use of non-existent MaterialAppearance.VERTEX_FORMAT

There were a few places in the code we were using `MaterialAppearance.VERTEX_FORMAT`, which is `undefined`. I've replaced this with `MaterialAppearance.MaterialSupport.TEXTURED.vertexFormat`, which is the actual value used in cases where no `vertexFormat` is provided. There is no actual change in behavior.