libgdx/libgdx — pull request #2544 by vaxquis (2014-11-03 23:03:55+00:00)
Title: Improved limit()/clamp() behaviour - now it doesn't call nor(), reusing ...

...the

(needed anyway) len var, resulting in *one* scl() call instead of *two*.
Also, we use cached len, so that we don't have to calculate it twice.
Mostly beneficial for Vector3 class.