GSP362DeVryNov2014/TheTraveler — pull request #6 by brentspector (2014-11-01 17:30:56+00:00)
Title: MapEvent Basic SetUp

Each tile will be coded as Normal or Resource (these will be coded as
each individual resource). Right now "N" triggers normal tile choice
and "R" triggers resource tile choice. The normal tile will remain as a
random choice, the resource tile will change to reflect the resource the
player is at.