Baystation12/Baystation12 — pull request #6903 by mwerezak (2014-10-30 23:57:09+00:00)
Title: Adjusts secondary unarmed attacks

I'm not entirely sure about the extent that biting is used at the moment, but it was still bothering me that humans had a bite attack that was stronger than their punch.

I'm also considering changing the unathi secondary to something other than ```bite/strong```. 15 damage seems extreme, although it might make sense for unathi, I dunno.