vrsys/guacamole — pull request #79 by Simmesimme (2014-10-29 14:59:07+00:00)
Title: Feature/new renderer

Added view dependent uniforms
Ported multicontext example
Improved performance by caching geometry resource pointer in geometry node
Pipeline is now configured via CameraNode and PipelineDescription
Pre-Render-Pipelines are working again
Stereo-Textures are working again