nrlulz/ACF — pull request #124 by EpicG (2014-10-28 22:12:47+00:00)
Title: Converted E2 functions to starfall

All of the E2 functions have been converted to their starfall equivalents.

Upon testing the code, I noticed two bugs that apply to both starfall and E2:

acfGetActive does not work with ammo
FlyRPM does not become 0 when the engine is turned off, it remains at its previous value