adamreis/watermelon — pull request #6 by Aalk4308 (2014-10-27 03:43:19+00:00)
Title: Physical packing

Added a new packing algorithm based on physically packing in circles. Circles are randomly added, and if they intersect a wall, tree, or another circle, they are repelled. It iterates the physical simulation until the circle is added, and keeps adding circles until the simulation fails.