hpicgs/globjects — pull request #261 by mrzzzrm (2014-10-25 23:19:16+00:00)
Title: Fix legacy Vertex Attribute Binding divisor

In an implementation without vertex bindings available glVertexAttribDivisor() has to be used instead of glVertexBindingDivisor().
I hope this is the right way to fix this, haven't looked much at the surrounding code....