libgdx/libgdx — pull request #2495 by PaulMaxime (2014-10-23 21:24:34+00:00)
Title: Fix IOSGraphics density by simply setting density == scale for all cases

This change will remove complexity around calculating density, and uses the non-integer scale values that are calculated elsewhere using UIScreen.nativeScale

iPhone 6 in zoomed mode and iPhone 6+ in zoomed or regular mode never have an integer scale in practice, at least not nativeScale which is what is relevant for OpenGl.