ModSquadWorkshop/BossRush — pull request #85 by excaliburHisSheath (2014-10-23 15:18:38+00:00)
Title: Visible Mouse Crosshairs

work on #79
- The crosshairs for using the mouse are now more visible.
- Returned to the original method of doing a raycast from the camera for determining the mouse position on the screen (sorry @Zigurous, looks like you were right the first time around).
- For now the crosshairs cannot be disabled, they still need to be converted to being a sprite (rather than a mesh).