tgstation/-tg-station — pull request #5384 by Incoming5643 (2014-10-20 16:19:19+00:00)
Title: Fixes Revolution

Because only one head is ever assigned before pre_setup (because gamemode code) it was constantly setting head_revolutionaries to 1, which failed required_enemies (which I forgot to change).

Now it will just assign three head revs all the time, but rescind that status from some if needed once gamemode code figures out how many heads there actually are. No one who gets unpersoned like this should ever notice that it had happened.