mono/MonoGame — pull request #3099 by prollin (2014-10-17 17:12:43+00:00)
Title: Remove GC.Collect() when receiving memory warnings

As stated in the comment, this is not MonoGame's job. The app should be responsible of this and MonoGame should do its job without unexpected hiccups. The most MonoGame should do is to Log a warning (and do this for Android as well if applicable).