stevschmid/track-o-bot — pull request #48 by denton (2014-10-16 19:27:11+00:00)
Title: Ranked level handling

Looks like log contains information about player and opponent rank, so track-o-bot able to detect this:
```
[Asset] CachedAsset.UnloadAssetObject() - unloading name=Medal_Ranked_20 family=Texture persistent=False
```
I tested this on my games, looks like it works correct. Rank, that player has before last game, properly includes into data for send:
```json
{
"_meta": [
1,
0,
0,
0,
0,
0,
1226,
690,
"0.4.3",
"win32"
],
"result": {
"card_history": [
...
],
"coin": true,
"duration": 854,
"hero": "mage",
"mode": "ranked",
"opponent": "druid",
"rank": 20,
"win": false
}
}
```
I think information about rank will bring usefulness of this tool to new level.