cnlohr/noeuclid — pull request #1 by fiendfan1 (2014-10-17 04:59:42+00:00)
Title: Fixed rotation issue

On my system, mouse rotation wasn't working due to the
quaternion being normalized. I do not claim to understand
this, but now the rendering / rotation works. There are still
other issues (on my system), such as time being very fast,
that I may try to "fix" in the future.

This may not be correct, and may even break things on
other systems, but it fixes the problem on my system.