mono/MonoGame — pull request #3067 by lordoaty (2014-10-10 16:25:13+00:00)
Title: Fixed storage container creating existing directory

Made storage container code check if the directory exists before
creating a new one over the top.

The previous behaviour was causing a crash on software created using the
PSM build (and perhaps others) of MonoGame.

Refer to issue [**#3061**](https://github.com/mono/MonoGame/issues/3061) for more information.