ADFLin/QuadAssault — pull request #1 by monsterkane (2014-10-01 09:54:08+00:00)
Title: Fix RenderEngine::setupLightShaderParam()

**RenderEngine::setupLightShaderParam()** takes a **Light&** as an argument which is, however, treated as if it were **Light***. This is incorrect and causes a compile-time failure.