ufz/ogs — pull request #489 by endJunction (2014-09-29 10:33:44+00:00)
Title: [A] Fix infinite recursion in findMeshByName.

Calling a const version of the ProjectData::findMeshByName() would cause infinite recursion.
Instead of duplicating code (source and binary) a const_cast is applied: this is valid because the non-const version is not modifying the mesh container.