rheit/zdoom — pull request #105 by Edward850 (2014-09-26 04:13:41+00:00)
Title: Network latency balancing / Updated player prediction

Added network latency balancing for P2P.
Added althud function that shows arbitrator and local latency.
Added delay times to scoreboard.
Added net_extratic, which can be changed anytime during the game.
Added extratic mode, 2, which always adds all unacknowledged tics. More latency means more tics.
Added networking menu, which includes options for cl_noprediction, net_extratic and net_ticbalance.
Added hud_showlag to althud menu.
Changed Player prediction moved to process after gametics, before sound.
Added partial teleport prediction.
Fixed netmode reporting for guests.
Fixed network message corruption (numtics could become negative).
Bumped the net version.