rheit/zdoom — pull request #103 by j-palomo (2014-09-24 08:07:31+00:00)
Title: Add AProp_MeleeRange to SetActorProperty.

AProp_MeleeRange already exists for GetActorProperty and CheckActorProperty, but it does nothing when used with SetActorProperty. This should fix it. Use a float value when setting the new value for MeleeRange.