hrydgard/ppsspp — pull request #6930 by unknownbrackets (2014-09-20 15:32:18+00:00)
Title: Use a half-pixel offset when drawing textures

This should be used in depal as well... I think?

Anyway, this mainly corrects things if stretching isn't supported. I'm still pretty sure it's somehow off in both cases, but I'm not sure why. I think it's not here.

-[Unknown]