CleverRaven/Cataclysm-DDA — pull request #9124 by narc0tiq (2014-09-19 16:10:21+00:00)
Title: Make map::is_bashable check for inbounds() first.

Fixes #9051 (or, at least, seems to do so on my save).

It's still unclear to me why `monster::move` sometimes finds negative coordinates to check (notably, only negative X so far, though this might just be coincidence), but making sure we're in-bounds for the current map will certainly prevent *this* crash from occurring again.