CleverRaven/Cataclysm-DDA — pull request #9080 by canlo (2014-09-17 16:44:00+00:00)
Title: changes squares to be blank when LL_DARK and unseen/unknown.

This looks much better and makes sense with how line of sight works in other roguelikes and in tiles. Fields of #s are ugly and create optical artifact patterns with most monitors and human vision.