virtual-world-framework/mars-game — pull request #421 by BrettASwift (2014-09-09 19:10:41+00:00)
Title: Improve Performance of HUD Draw

It turns out that creating a new texture every frame is much, much faster than simply updating the old one. I have no idea why, but this change will decrease the render time by 50-70%.

@kadst43 @eric79