cinder/Cinder — pull request #495 by num3ric (2014-09-09 06:09:51+00:00)
Title: Gl next tessellation work

So I pulled out tessellation work from an old private glNext branch... Only the basic sample is included for now. I still hope to include the dynamic tessellated terrain sample. However, its heightmap is too heavy to commit for now: it will have to be noise-generated instead.