amZotti/space_travel_simulator — pull request #1 by amZotti (2014-09-07 21:08:12+00:00)
Title: Ships now contain interconnected rooms

Breaking these classes up into design patterns makes this all look really nice, but it is not very DRY. When creating rooms and ships I am repeating myself a lot. Is there a better way to do this? Should I use method overriding? Would using the super keyword would many arguments look too messy?

I'm pretty pleased with the design patterns I have been using. Is there any better way I could of organized this?

Did I organize my room correctly?