Crisdmc/LeagueSharp — pull request #3 by Kurisu44 (2014-09-07 01:52:13+00:00)
Title: Added hit/damage detection using packets.

Added hit/damage detection using packets to defensive spells.

Player will now only use a defensive spell if their hp is <= to the slider value and damage.
Not sure if you wanted it for every defensive item but we could talk about it on irc. :p