okamstudio/godot — pull request #679 by slapin (2014-09-04 13:16:24+00:00)
Title: Export shape keys to .dae as geometry

This adds basic support for shape keys geometry objects.
It is added as hyerarchy, with shapes as childs of main object.

Some bugs can live here, but at least it works on my test objects.

This is first step to support exporting Blender shape keys as morph targets.
It was only tested on Blender 2.71.